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Bandai - Wikipedia. Bandai Co., Ltd.株式会社バンダイSubsidiary of Bandai Namco Holdings.
Industry. Toy Maker, software & programming, film production, anime & tokusatsu. Founded. July 5, 1. Founder. Naoharu Yamashina. Headquarters. Taitō, Tokyo, Japan. Key people. Masaru Kawaguchi, President.
Products. Gundam models, Godzilla, Super Sentai models, Naruto Gachapon and Figurines, Tamagotchi, Digimon, plastic model kits, video game consoles, among others. Number of employees.
April 2. 01. 7)[1]Parent. Bandai Namco Holdings. Website. Bandai Co., Ltd.(株式会社バンダイ,Kabushiki- gaisha Bandai) is a Japanese toy maker and a producer of a large number of plastic model kits as well as a former video game company. It was the world's third- largest producer of toys in 2. Mattel and Hasbro.[2][3] Some ex- Bandai group companies produce anime and tokusatsu programs. Its headquarters is located in Taitō, Tokyo.[4]History[edit]Saab 9. Bandai. Bandai was founded in 1.
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In the 1. 96. 0s Bandai expanded to include export sales. Bandai's racing car set, which first appeared in 1.
The 1. 97. 0s continued to see Bandai expand, with Bandai Models being established in 1. Although not their most profitable range, Bandai's 1/4. AFV models dominated that segment of the model kit market. Bandai America Inc.
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US sales/marketing operation in 1. Spacewarp, a line of build- it- yourself toy rolling ball "roller coasters" was introduced by Bandai in the 1. In november 1. 98. Bandai introduced the first video game based on the manga Kinnikuman: the NES title Tag Team Match: MUSCLE, which sold more than one million copies.[5]Since the 1. Bandai has become the leading toy company of Japan, and to this day, has the main toy licenses in Japan to popular properties including Daikaiju, Ultraman, Super Robot, Kamen Rider, the Super Sentai and Power Rangers series (which they took part in creating), Gundam and many others. The management of Bandai and Sega discussed a merger in the late 1.
Bandai's middle management.[8][9]After its merger with game developer and amusement facility operator Namco in 2. Bandai Company is now under the management and a member of Bandai Namco Holdings (Bandai Namco Group). Following a group reorganisation in 2. Bandai heads the group's Toys and Hobby Strategic Business Unit (SBU).[1. Former subsidiaries[edit]Before the formation of Bandai Namco Holdings, Bandai had many subsidiaries. After group reorganization in 2.
SBUs) of the group. Further detail: Toys and Hobby SBU[edit]In 1. Bandai founded its subsidiary company Popy which helped to launch toylines such as Chogokin and Machine Robo. It was merged into its parent company in 1. Bandai USA[edit]Bandai USA (doing business as Bandai America Incorporated) is the American distribution arm of Bandai that makes toy products for the U. S. market and manufactures Power Rangers, Big Hero 6, Digimon, and Ben 1.
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Other past products include. Visual and music contents SBU[edit]Bandai Visual Co.
Ltd., produces and distributes many popular anime and tokusatsu titles. These titles include Cowboy Bebop, Big O, Outlaw Star, Please Teacher!, Escaflowne, and the popular Gundam, Kamen Rider, Ultraman, and Super Sentai series. Their subsidiaries include the Emotion Music Company Limited, in which the logo is the Moai, a statue found on Easter Island. They now head the Visual and Music Contents SBU.
Their North American division, Bandai Visual USA was absorbed into Bandai Entertainment (also a division of Bandai Visual) on July 1, 2. Bandai Entertainment[edit]Bandai Entertainment was a subsidiary of Bandai Visual that was involved in the distribution of numerous anime in North America, as well as manga, American- made graphic novels and other merchandising ventures related to anime. Their headquarters in the United States were located in Cypress, California. They had a European subsidiary named Beez Entertainment (also a subisidiary of Bandai Visual) who handled European licensing & distribution rights to their library. The first part of Beez Entertainment's name stood for Bandai Entertainment European Zone, as Bandai Entertainment had operations in Europe.
Beez Entertainment was based in France. Bandai Entertainment absorbed Bandai Visual's North American division, Bandai Visual USA, at the start of July 2. Bandai Visual, who then became their new parent company (though Bandai Entertainment continued to be part of Bandai). In addition, Bandai Visual also took over Beez Entertainment as their entry into the European market, and Beez Entertainment also continued to be part of Bandai as well. However, Bandai Entertainment is no longer acquiring licenses to new anime,[1.
March 1, 2. 01. 3, they are no longer distributing and publishing home video in North America except for some.[1. Also, Beez Entertainment is no longer releasing new anime in Europe.[1.
Carddass[edit]Carddass is the Bandai subsidiary responsible for releasing trading card games based on popular Bandai franchises. This includes games such as the Gundam War Collectible Card Game based on the Gundam metaseries, as well as a Gash Bell (Zatch Bell!) TCG, Naruto CCG, Rangers Strike (Super Sentai series, Kamen Rider series, Metal Hero series), Neon Genesis Evangelion. Ultra Galaxy Daikaijyu Battle (Ultra series) and most recently their most successful to date, the Battle Spirits Trading Card Game. Sunrise[edit]Game contents SBU[edit]Bandai Games (now Bandai Namco Games)[edit]Bandai Games produced and distributed video games based on Bandai properties including Mobile Suit Gundam: Zeonic Front, Gundam Wing: Endless Duel and Mobile Suit Gundam: Journey to Jaburo. In the early 1. 99. Bandai published games for Nintendo in the United Kingdom, including Street Fighter II on the Super Nintendo Entertainment System.[1.
In the beginning of 2. Bandai Games opened a United States office as a wholly owned subsidiary of Bandai America which, prior to that, handled the publishing of video games in North America itself. On March 3. 1, 2. Namco Ltd. which was renamed Bandai Namco Games Inc.
Motorsports[edit]. Bandai Direzza SC4. In 2. 00. 6, Bandai entered Super GT with Lexus SC, and won 2. Super GT Season GT5. Class Round 3 Overall Winner and ranked on fifth place in GT5. Class. Consoles[edit]During the late 1. Bandai sold the TV Jack console line: a series of pong based consoles.
The last of the series was the Bandai Super Vision 8. It wasn't a simple pong based console system but a cartridge system with an 8- bit NEC D7.
C (Z8. 0 clone) as CPU. During the early 1. Bandai distributed a number of videogame machines. In 1. 98. 2 the Bandai Arcadia, a variant of the Emerson Arcadia 2. Japan by Bandai. There were also four Japan- exclusive game releases which were the only known Arcadia titles written by other companies than UA Ltd.
They also released local variants of the Intellivision and vectrex game consoles. Bandai produced a running mat called the Family Fun Fitness System for the Nintendo Entertainment System starting in 1. A series of games was released both in the US and in Japan, including Athletic World and Stadium Events for the NES.
Shortly after its release, Nintendo purchased the rights to the FFF mat in North America, replacing it with their own redesign, the Power Pad. In order to maintain branding continuity, Stadium Events was pulled from shelves after a short period of availability at Woolworth's stores. Because the game was pulled from shelves and discontinued before many copies were sold, Bandai's Stadium Events is universally accepted as the rarest licensed NES game released in North America.[1. A shrinkwrapped copy of the game sold for $4. Bay in February 2. The sister game to Stadium Events, called Athletic World was initially released with a label that indicated compatibility with the Family Fun Fitness mat, but was later re- released with an updated label that mentions the Power Pad instead.[1.
Stadium Events was not released by name again, but instead was slightly modified and relaunched as the Power Pad pack- in game, World Class Track Meet. In the 1. 99. 0s, Bandai teamed up with Apple to make the Pippin.
They also made their own game console, the Playdia. Neither was a mass- market success. In 1. 99. 9, Bandai created the Wonder. Swan portable game system.
It, and its update, the Wonder. Swan Color, sold modestly well, but were unable to seriously challenge the dominant Game Boy Color and later, the Game Boy Advance. It was discontinued in 2. Handheld systems[edit]Bandai has also released a series of handheld game consoles including the Wonder.